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Arathor Axe

Wireframe

This is my third portfolio piece I made at The Game Assembly over the course of 3 weeks half-time. For this piece I modeled and handpainted an axe based off of a concept made by https://www.artstation.com/gwen_powell which you can find above. I took a lot of inspiration from the show Arcane and how they render their gold textures. I made the lowpoly model in Blender that I later took into Zbrush to add details that could be useful as guides for the handpainting process, such as ambient occlusion and curvature information. These maps were only used as guides and are not part of the final textures. Rendered in Marmoset.

I wanna give a big THANK YOU to my amazing classmates and also my wonderful mentor https://www.artstation.com/patrikantonescu who has given me amazing feedback and guidance throughout this whole ordeal. Truly a wonderful experience!