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Caelum Machina - Project #2

Illustration By Arna Brkic

Illustration By Arna Brkic

Trailer

"Stranded on a floating island, acquire energy from robotic sentinels and use it to unravel puzzles amongst the island’s overgrown ruins."
This was our 2nd game project at TGA - A mobile puzzle game inspired by Lara Croft Go, developed over the course of 6 weeks 30% part-time. Made in Unity. I created environment assets, UI and the concept for the player character.