"Play as a troubled monk on a deep astral journey within. Wielding the skills of your warrior past, face your inner demons, conquer your emotions, and confront your past self in a final battle for inner peace."
This was our 5th game project at TGA - A Diablo inspired game with the art style of Heroes Of The Storm, developed over the course of 15 weeks half-time. Made in our own engine that the programmers built during these 15 weeks. I created environment assets, enemy concepts and all UI.